Functional Testing

Functional testing is performed on games to make sure that issues such as crashes, stability issues, performance issues, device compatibility, mechanical, audio-visual, integrity issues, etc. can be traced out. When it comes to performance issues, crashes, game freezing issues, graphical issues, audio visual issues, etc. can be found so that they can be fixed before the release.

Regression Testing

The idea behind regression testing is to rerun different tests on your video game (functional and non-functional) after making updates. It helps ensure the new code changes do not introduce bugs. This is because a simple code change can bring new logic that differs from the existing game code, resulting in defects. Even though regression testing may seem repetitive, it helps create a reliable and strong video game.

Playtesting

iPlaytesting is a method of quality control that takes place at many points during the video game design process. A selected group of users play unfinished versions of a game to work out flaws in gameplay, level design and other basic elements, as well as to discover and resolve bugs and glitches. In addition, the process mainly involves clarifying the vague points, adding fun elements or reducing boredom, balancing the victory situations, and so on.

Compablity testing

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Quest testing

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Multo platform testing

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About US

a leader in comprehensive game testing services. Since our inception in 2010, we have been dedicated to helping game developers deliver exceptional gaming experiences by providing thorough and reliable testing solutions. Our mission is to ensure that every game we test is polished, engaging, and ready for the market.